When you being your city, start zoning in a 2:1 ratio that favors residential. These represent residential demand, commercial demand, and industrial demand respectively. The bottom right corner of the menu shows three bars: green, blue, and yellow. Make sure you place enough services to adequately cover your city, then begin upgrading them. The more sprawling your city, the more you'll need to place.Įach building has a limited response time: maxing out a firehouse in the northern part of town does no good if the trucks can't reach the southern part of town in time. Don't get caught up in maxing out every aspect of these buildings so soon. Hospitals can have more ambulances firehouses can have more trucks. Nearly every buildable object can tweaked. Do you have enough services in place to collect trash, fight fires, cure sick, and stop crime in each district? SPREAD IT BEFORE YOU EDIT If you don't like web metaphors, think of it this way: divide your city up into districts (which you've probably already thought about anyway). Think of each building as a web - each one can only cover so much ground. For example, you'll need enough police stations to cover crime in all regions of the city. In SimCity, everything works like a giant game of rock-paper-scissors everything serves a purpose.Īs you progress, you'll require more than just one of each construct. Don't ignore schools, or your Sims will never get educated. Don't ignore firehouses, or buildings will burn. Go to Crime scene.Of course, you need a bit of everything. Question your father about murder until you have exhausted all options. Click on police station (the building not the words). Spoiler's below! Here is a little help to get you started and help you learn the game's mechanics Some characters are only available for questioning at certain times of the day.Ĭrime City even includes a simple "Breakout" type game on the in-game computer if you get bored investigating! Overall I felt Crime City is a fun adventure game that will keep you busy for a while garnering a rating of 3 in my book. There are some other attributes, but with out documentation I have not pieced together what they are for. That can be a bit tedious at times, without really adding any game play value. You get tired from lack of sleep, which affects your health and so on. Each action, such as traveling around town to investigate, takes a certain amount of time and/or money depending on your choices. The game can be a bit difficult because you have a clock to contend with. Discovering an item simply adds a new dialogue option to some one you need to speak with. There is not easily apparent way to see what you are carrying. If you pick something up, you simply use it automatically as needed. There is no inventory to manage in this game, which can be a good thing.
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I did not encounter any music, but there are some sound effects, such as dialing the phone, busy signals, etc. The graphics are static as there is no animation, but they are well-suited for the game's age. Everything is basically self-explanatory, which is a sure sign of good design. The game interface is very simple, yet effective and you will master it in no time. your father! You will need to use your wit, a keen eye and serious investigative work to track down the real killer. Crime City is a point-and-click adventure game from the United Kingdom in which you, as Steven White, investigate a recent murder in an effort to clear an innocent man.